We have received feedback regarding imbalances for various classes.
Various feedback was submitted:
- Some Slayer classes having a hard time surviving against monsters
- Melee vampires being too weak due to lack of AoE skills unlike magic vampires
- Melee vampires lack of a distant attack skill or chase enemy skill (Bloody Zenith/Set Afire/Bat Storm?)
- Gunners getting hit often by melee monsters despite high defense
We want to address these imbalances but first we want to hear from you how we can best resolve these issues.
Should we rebalance the game, or make a new seperate game version? This is very important.
The old DarkEden is very nice, but it's arguably unbalanced overall. We can modify the current game version or make a new version.
Should we do simple rebalancing (increase/decrease damage/HP/etc..), or should we add some of the missing skills?
Should we give melee vampires better AoE ability?
Should we add some skills for melee vampires that can help them fight against running/fleeing enemies? (A chase skill similar to Sword class 'Flash Sliding' skill and Blade class 'Shadow Walk' skill, or a melee version of paralyze (Demon Chain))
No new skills, no rebalancing. If its supposed to be Dark Eden international do it, if the idea is to change it scrap everything and make a new one.
ReplyDeleteNo new skills, no rebalancing. If its supposed to be Dark Eden international do it, if the idea is to change it scrap everything and make a new one.
ReplyDelete